Talent
Isnor's talent levels up on its own ladder as your affinity grows; it costs no Learning XP or Manuscripts.
Old HandMax Lv. 11
At Lv. 11:Isnor's years of exploration have made him a true expert in all kinds of ruins, increasing your Squad's Lethality and Health by +30% in Eternity's Reach battles.
| Lv. | Troop Lethality | Troop Health | Unlock | Power | Power (total) |
|---|---|---|---|---|---|
| 1 | 2% | 2% | – | 72,000 | 72,000 |
| 2 | 4% | 4% | – | 72,000 | 144,000 |
| 3 | 6% | 6% | – | 72,000 | 216,000 |
| 4 | 9% | 9% | – | 72,000 | 288,000 |
| 5 | 12% | 12% | – | 72,000 | 360,000 |
| 6 | 15% | 15% | – | 72,000 | 432,000 |
| 7 | 18% | 18% | – | 72,000 | 504,000 |
| 8 | 21% | 21% | – | 72,000 | 576,000 |
| 9 | 24% | 24% | – | 72,000 | 648,000 |
| 10 | 27% | 27% | – | 72,000 | 720,000 |
| 11 | 30% | 30% | – | 72,000 | 792,000 |
Skills
Each skill opens at an affinity milestone and is raised with Learning XP and Master's Manuscripts. The gate beside a level is worded as the game shows it.
Frontier MasterMax Lv. 10
At Lv. 10:Under Isnor's leadership, squads that defeat Cesares Guards in Eternity's Reach gain 50% extra XP for Frontier Skill upgrades.
| Lv. | Extra XP | Unlock | Learning XP | Learning XP (total) | Manuscripts | Power | Power (total) |
|---|---|---|---|---|---|---|---|
| 1 | 5% | Affinity 10 | – | – | – | 18,000 | 18,000 |
| 2 | 10% | – | 25,800 | 25,800 | 300 | 18,000 | 36,000 |
| 3 | 15% | – | 51,600 | 77,400 | 600 | 18,000 | 54,000 |
| 4 | 20% | – | 77,400 | 154,800 | 900 | 18,000 | 72,000 |
| 5 | 25% | Affinity 30 | 103,200 | 258,000 | 1,200 | 18,000 | 90,000 |
| 6 | 30% | – | 129,600 | 387,600 | 1,500 | 18,000 | 108,000 |
| 7 | 35% | – | 155,400 | 543,000 | 1,800 | 18,000 | 126,000 |
| 8 | 40% | Affinity 50 | 181,200 | 724,200 | 2,100 | 18,000 | 144,000 |
| 9 | 45% | – | 207,000 | 931,200 | 2,400 | 18,000 | 162,000 |
| 10 | 50% | Affinity 70 | 232,800 | 1,164,000 | 2,700 | 18,000 | 180,000 |
Survival SkillsMax Lv. 10
At Lv. 10:Isnor has the foresight to bring along battlefield first aid supplies, increasing Squad Deployment Capacity in Eternity's Reach by 50,000 and shortening hero recovery after defeat by 60%.
| Lv. | Deployment Capacity | Rapid Travel | Unlock | Learning XP | Learning XP (total) | Manuscripts | Power | Power (total) |
|---|---|---|---|---|---|---|---|---|
| 1 | 5,000 | 6% | Affinity 20 | – | – | – | 18,000 | 18,000 |
| 2 | 10,000 | 12% | – | 36,000 | 36,000 | 300 | 18,000 | 36,000 |
| 3 | 15,000 | 18% | – | 72,600 | 108,600 | 600 | 18,000 | 54,000 |
| 4 | 20,000 | 24% | – | 108,600 | 217,200 | 900 | 18,000 | 72,000 |
| 5 | 25,000 | 30% | Affinity 40 | 145,200 | 362,400 | 1,200 | 18,000 | 90,000 |
| 6 | 30,000 | 36% | – | 181,200 | 543,600 | 1,500 | 18,000 | 108,000 |
| 7 | 35,000 | 42% | – | 217,200 | 760,800 | 1,800 | 18,000 | 126,000 |
| 8 | 40,000 | 48% | Affinity 60 | 253,800 | 1,014,600 | 2,100 | 18,000 | 144,000 |
| 9 | 45,000 | 54% | – | 289,800 | 1,304,400 | 2,400 | 18,000 | 162,000 |
| 10 | 50,000 | 60% | Affinity 80 | 326,400 | 1,630,800 | 2,700 | 18,000 | 180,000 |
Unexpected BenefitsMax Lv. 10
At Lv. 10:Isnor is not known as lucky for nothing, always finding ways to obtain 60 Charm Designs upon obtaining 200,000 Copper Ore in the Eternity's Reach event.
| Lv. | Item Gain | Unlock | Learning XP | Learning XP (total) | Manuscripts | Power | Power (total) |
|---|---|---|---|---|---|---|---|
| 1 | 6 | Affinity 30 | – | – | – | 70,000 | 70,000 |
| 2 | 12 | – | 138,000 | 138,000 | 1,000 | 70,000 | 140,000 |
| 3 | 18 | – | 276,000 | 414,000 | 2,000 | 70,000 | 210,000 |
| 4 | 24 | – | 414,600 | 828,600 | 3,000 | 70,000 | 280,000 |
| 5 | 30 | Affinity 50 | 552,600 | 1,381,200 | 4,000 | 70,000 | 350,000 |
| 6 | 36 | – | 691,200 | 2,072,400 | 5,000 | 70,000 | 420,000 |
| 7 | 42 | – | 829,200 | 2,901,600 | 6,000 | 70,000 | 490,000 |
| 8 | 48 | Affinity 70 | 967,200 | 3,868,800 | 7,000 | 70,000 | 560,000 |
| 9 | 54 | – | 1,105,800 | 4,974,600 | 8,000 | 70,000 | 630,000 |
| 10 | 60 | Affinity 80 | 1,243,800 | 6,218,400 | 9,000 | 70,000 | 700,000 |
BackchannelsMax Lv. 10
At Lv. 10:Isnor will continue to obtain Copper Ore through various channels at 5,000 per minute. He will also obtain 100 additional Charm Guide(s) on securing 200,000 Copper Ore in the Eternity's Reach event.
| Lv. | Income Per Minute | Item Gain | Unlock | Learning XP | Learning XP (total) | Manuscripts | Power | Power (total) |
|---|---|---|---|---|---|---|---|---|
| 1 | 500 | 10 | Affinity 40 | – | – | – | 98,000 | 98,000 |
| 2 | 1,000 | 20 | – | 186,600 | 186,600 | 1,200 | 98,000 | 196,000 |
| 3 | 1,500 | 30 | Total Skill Lv. 16 | 373,200 | 559,800 | 2,400 | 98,000 | 294,000 |
| 4 | 2,000 | 40 | – | 559,800 | 1,119,600 | 3,600 | 98,000 | 392,000 |
| 5 | 2,500 | 50 | Total Skill Lv. 24 | 746,400 | 1,866,000 | 4,800 | 98,000 | 490,000 |
| 6 | 3,000 | 60 | – | 933,000 | 2,799,000 | 6,000 | 98,000 | 588,000 |
| 7 | 3,500 | 70 | – | 1,119,600 | 3,918,600 | 7,200 | 98,000 | 686,000 |
| 8 | 4,000 | 80 | Total Skill Lv. 30 | 1,306,200 | 5,224,800 | 8,400 | 98,000 | 784,000 |
| 9 | 4,500 | 90 | – | 1,492,800 | 6,717,600 | 9,600 | 98,000 | 882,000 |
| 10 | 5,000 | 100 | Total Skill Lv. 39 | 1,679,400 | 8,397,000 | 10,800 | 98,000 | 980,000 |
Affinity
Each affinity level adds its own buff. Every new class, reached every ten levels, adds the class buff on top and costs Isnor's emblems.
Showing the 12 class milestones; expand for every level.
| Lv. | Affinity to next | Affinity (total) | Stats (level + class) | Power | Advancement |
|---|---|---|---|---|---|
| Before settling | 1,000 | – | – | – | – |
| 1 | 900 | 1,000 | Squads' Lethality+1.58% · Squads' Health+1.58% | 175,500 | Stranger 0 |
| 2 | 950 | 1,900 | Squads' Lethality+1.65% · Squads' Health+1.65% | 13,500 | – |
| 3 | 990 | 2,850 | Squads' Lethality+1.73% · Squads' Health+1.73% | 13,500 | – |
| 4 | 1,040 | 3,840 | Squads' Lethality+1.80% · Squads' Health+1.80% | 13,500 | – |
| 5 | 1,080 | 4,880 | Squads' Lethality+1.88% · Squads' Health+1.88% | 13,500 | – |
| 6 | 1,170 | 5,960 | Squads' Lethality+1.95% · Squads' Health+1.95% | 13,500 | – |
| 7 | 1,260 | 7,130 | Squads' Lethality+2.03% · Squads' Health+2.03% | 13,500 | – |
| 8 | 1,350 | 8,390 | Squads' Lethality+2.10% · Squads' Health+2.10% | 13,500 | – |
| 9 | 1,440 | 9,740 | Squads' Lethality+2.18% · Squads' Health+2.18% | 13,500 | – |
| 10 | 1,530 | 11,180 | Squads' Lethality+2.85% · Squads' Health+2.85% | 13,500 | Acquaintance 1 10 |
| 11 | 1,620 | 12,710 | Squads' Lethality+2.93% · Squads' Health+2.93% | 13,500 | – |
| 12 | 1,710 | 14,330 | Squads' Lethality+3.00% · Squads' Health+3.00% | 13,500 | – |
| 13 | 1,800 | 16,040 | Squads' Lethality+3.08% · Squads' Health+3.08% | 13,500 | – |
| 14 | 1,890 | 17,840 | Squads' Lethality+3.15% · Squads' Health+3.15% | 13,500 | – |
| 15 | 1,980 | 19,730 | Squads' Lethality+3.23% · Squads' Health+3.23% | 13,500 | – |
| 16 | 2,070 | 21,710 | Squads' Lethality+3.30% · Squads' Health+3.30% | 13,500 | – |
| 17 | 2,160 | 23,780 | Squads' Lethality+3.38% · Squads' Health+3.38% | 13,500 | – |
| 18 | 2,250 | 25,940 | Squads' Lethality+3.45% · Squads' Health+3.45% | 13,500 | – |
| 19 | 2,340 | 28,190 | Squads' Lethality+3.53% · Squads' Health+3.53% | 13,500 | – |
| 20 | 2,430 | 30,530 | Squads' Lethality+4.20% · Squads' Health+4.20% | 13,500 | Acquaintance 2 20 |
| 21 | 2,520 | 32,960 | Squads' Lethality+4.28% · Squads' Health+4.28% | 13,500 | – |
| 22 | 2,610 | 35,480 | Squads' Lethality+4.35% · Squads' Health+4.35% | 13,500 | – |
| 23 | 2,700 | 38,090 | Squads' Lethality+4.43% · Squads' Health+4.43% | 13,500 | – |
| 24 | 2,790 | 40,790 | Squads' Lethality+4.50% · Squads' Health+4.50% | 13,500 | – |
| 25 | 2,880 | 43,580 | Squads' Lethality+4.58% · Squads' Health+4.58% | 13,500 | – |
| 26 | 2,970 | 46,460 | Squads' Lethality+4.65% · Squads' Health+4.65% | 13,500 | – |
| 27 | 3,060 | 49,430 | Squads' Lethality+4.73% · Squads' Health+4.73% | 13,500 | – |
| 28 | 3,150 | 52,490 | Squads' Lethality+4.80% · Squads' Health+4.80% | 13,500 | – |
| 29 | 3,290 | 55,640 | Squads' Lethality+4.88% · Squads' Health+4.88% | 13,500 | – |
| 30 | 3,420 | 58,930 | Squads' Lethality+5.55% · Squads' Health+5.55% | 13,500 | Acquaintance 3 30 |
| 31 | 3,560 | 62,350 | Squads' Lethality+5.63% · Squads' Health+5.63% | 13,500 | – |
| 32 | 3,690 | 65,910 | Squads' Lethality+5.70% · Squads' Health+5.70% | 13,500 | – |
| 33 | 3,830 | 69,600 | Squads' Lethality+5.78% · Squads' Health+5.78% | 13,500 | – |
| 34 | 3,960 | 73,430 | Squads' Lethality+5.85% · Squads' Health+5.85% | 13,500 | – |
| 35 | 4,100 | 77,390 | Squads' Lethality+5.93% · Squads' Health+5.93% | 13,500 | – |
| 36 | 4,230 | 81,490 | Squads' Lethality+6.00% · Squads' Health+6.00% | 13,500 | – |
| 37 | 4,370 | 85,720 | Squads' Lethality+6.08% · Squads' Health+6.08% | 13,500 | – |
| 38 | 4,500 | 90,090 | Squads' Lethality+6.15% · Squads' Health+6.15% | 13,500 | – |
| 39 | 4,680 | 94,590 | Squads' Lethality+6.23% · Squads' Health+6.23% | 13,500 | – |
| 40 | 4,860 | 99,270 | Squads' Lethality+6.90% · Squads' Health+6.90% | 13,500 | Casual 1 40 |
| 41 | 5,040 | 104,130 | Squads' Lethality+6.98% · Squads' Health+6.98% | 13,500 | – |
| 42 | 5,220 | 109,170 | Squads' Lethality+7.05% · Squads' Health+7.05% | 13,500 | – |
| 43 | 5,400 | 114,390 | Squads' Lethality+7.13% · Squads' Health+7.13% | 13,500 | – |
| 44 | 5,580 | 119,790 | Squads' Lethality+7.20% · Squads' Health+7.20% | 13,500 | – |
| 45 | 5,760 | 125,370 | Squads' Lethality+7.28% · Squads' Health+7.28% | 13,500 | – |
| 46 | 5,940 | 131,130 | Squads' Lethality+7.35% · Squads' Health+7.35% | 13,500 | – |
| 47 | 6,120 | 137,070 | Squads' Lethality+7.43% · Squads' Health+7.43% | 13,500 | – |
| 48 | 6,300 | 143,190 | Squads' Lethality+7.50% · Squads' Health+7.50% | 13,500 | – |
| 49 | 6,530 | 149,490 | Squads' Lethality+7.58% · Squads' Health+7.58% | 13,500 | – |
| 50 | 6,750 | 156,020 | Squads' Lethality+8.25% · Squads' Health+8.25% | 13,500 | Casual 2 50 |
| 51 | 6,980 | 162,770 | Squads' Lethality+8.33% · Squads' Health+8.33% | 13,500 | – |
| 52 | 7,200 | 169,750 | Squads' Lethality+8.40% · Squads' Health+8.40% | 13,500 | – |
| 53 | 7,430 | 176,950 | Squads' Lethality+8.48% · Squads' Health+8.48% | 13,500 | – |
| 54 | 7,650 | 184,380 | Squads' Lethality+8.55% · Squads' Health+8.55% | 13,500 | – |
| 55 | 7,880 | 192,030 | Squads' Lethality+8.63% · Squads' Health+8.63% | 13,500 | – |
| 56 | 8,100 | 199,910 | Squads' Lethality+8.70% · Squads' Health+8.70% | 13,500 | – |
| 57 | 8,330 | 208,010 | Squads' Lethality+8.78% · Squads' Health+8.78% | 13,500 | – |
| 58 | 8,550 | 216,340 | Squads' Lethality+8.85% · Squads' Health+8.85% | 13,500 | – |
| 59 | 8,780 | 224,890 | Squads' Lethality+8.93% · Squads' Health+8.93% | 13,500 | – |
| 60 | 9,000 | 233,670 | Squads' Lethality+9.60% · Squads' Health+9.60% | 13,500 | Casual 3 60 |
| 61 | 9,230 | 242,670 | Squads' Lethality+9.68% · Squads' Health+9.68% | 13,500 | – |
| 62 | 9,450 | 251,900 | Squads' Lethality+9.75% · Squads' Health+9.75% | 13,500 | – |
| 63 | 9,680 | 261,350 | Squads' Lethality+9.83% · Squads' Health+9.83% | 13,500 | – |
| 64 | 9,900 | 271,030 | Squads' Lethality+9.90% · Squads' Health+9.90% | 13,500 | – |
| 65 | 10,130 | 280,930 | Squads' Lethality+9.98% · Squads' Health+9.98% | 13,500 | – |
| 66 | 10,350 | 291,060 | Squads' Lethality+10.05% · Squads' Health+10.05% | 13,500 | – |
| 67 | 10,580 | 301,410 | Squads' Lethality+10.13% · Squads' Health+10.13% | 13,500 | – |
| 68 | 10,800 | 311,990 | Squads' Lethality+10.20% · Squads' Health+10.20% | 13,500 | – |
| 69 | 11,030 | 322,790 | Squads' Lethality+10.28% · Squads' Health+10.28% | 13,500 | – |
| 70 | 11,250 | 333,820 | Squads' Lethality+10.95% · Squads' Health+10.95% | 13,500 | Close 1 70 |
| 71 | 11,480 | 345,070 | Squads' Lethality+11.03% · Squads' Health+11.03% | 13,500 | – |
| 72 | 11,700 | 356,550 | Squads' Lethality+11.10% · Squads' Health+11.10% | 13,500 | – |
| 73 | 11,930 | 368,250 | Squads' Lethality+11.18% · Squads' Health+11.18% | 13,500 | – |
| 74 | 12,150 | 380,180 | Squads' Lethality+11.25% · Squads' Health+11.25% | 13,500 | – |
| 75 | 12,380 | 392,330 | Squads' Lethality+11.33% · Squads' Health+11.33% | 13,500 | – |
| 76 | 12,600 | 404,710 | Squads' Lethality+11.40% · Squads' Health+11.40% | 13,500 | – |
| 77 | 12,830 | 417,310 | Squads' Lethality+11.48% · Squads' Health+11.48% | 13,500 | – |
| 78 | 13,050 | 430,140 | Squads' Lethality+11.55% · Squads' Health+11.55% | 13,500 | – |
| 79 | 13,280 | 443,190 | Squads' Lethality+11.63% · Squads' Health+11.63% | 13,500 | – |
| 80 | 13,500 | 456,470 | Squads' Lethality+12.30% · Squads' Health+12.30% | 13,500 | Close 2 80 |
| 81 | 13,730 | 469,970 | Squads' Lethality+12.38% · Squads' Health+12.38% | 13,500 | – |
| 82 | 13,950 | 483,700 | Squads' Lethality+12.45% · Squads' Health+12.45% | 13,500 | – |
| 83 | 14,180 | 497,650 | Squads' Lethality+12.53% · Squads' Health+12.53% | 13,500 | – |
| 84 | 14,400 | 511,830 | Squads' Lethality+12.60% · Squads' Health+12.60% | 13,500 | – |
| 85 | 14,630 | 526,230 | Squads' Lethality+12.68% · Squads' Health+12.68% | 13,500 | – |
| 86 | 14,850 | 540,860 | Squads' Lethality+12.75% · Squads' Health+12.75% | 13,500 | – |
| 87 | 15,080 | 555,710 | Squads' Lethality+12.83% · Squads' Health+12.83% | 13,500 | – |
| 88 | 15,300 | 570,790 | Squads' Lethality+12.90% · Squads' Health+12.90% | 13,500 | – |
| 89 | 15,530 | 586,090 | Squads' Lethality+12.98% · Squads' Health+12.98% | 13,500 | – |
| 90 | 15,750 | 601,620 | Squads' Lethality+13.65% · Squads' Health+13.65% | 13,500 | Close 3 90 |
| 91 | 15,980 | 617,370 | Squads' Lethality+13.73% · Squads' Health+13.73% | 13,500 | – |
| 92 | 16,200 | 633,350 | Squads' Lethality+13.80% · Squads' Health+13.80% | 13,500 | – |
| 93 | 16,430 | 649,550 | Squads' Lethality+13.88% · Squads' Health+13.88% | 13,500 | – |
| 94 | 16,650 | 665,980 | Squads' Lethality+13.95% · Squads' Health+13.95% | 13,500 | – |
| 95 | 16,880 | 682,630 | Squads' Lethality+14.03% · Squads' Health+14.03% | 13,500 | – |
| 96 | 17,100 | 699,510 | Squads' Lethality+14.10% · Squads' Health+14.10% | 13,500 | – |
| 97 | 17,330 | 716,610 | Squads' Lethality+14.18% · Squads' Health+14.18% | 13,500 | – |
| 98 | 17,550 | 733,940 | Squads' Lethality+14.25% · Squads' Health+14.25% | 13,500 | – |
| 99 | 17,780 | 751,490 | Squads' Lethality+14.33% · Squads' Health+14.33% | 13,500 | – |
| 100 | – | 769,270 | Squads' Lethality+15.00% · Squads' Health+15.00% | 13,500 | Kindred Soul 100 |
Advancement classes
The eleven classes from Stranger to Kindred Soul: the Master level each needs, its emblem cost, and what it grants.
| Class | Master Lv. | Emblems | Power | Class buff |
|---|---|---|---|---|
| Stranger | 1 | 0 | 108,000 | Squads' Lethality+0.60%Squads' Health+0.60% |
| Acquaintance 1 | 10 | 10 | 108,000 | Squads' Lethality+1.20%Squads' Health+1.20% |
| Acquaintance 2 | 20 | 20 | 108,000 | Squads' Lethality+1.80%Squads' Health+1.80% |
| Acquaintance 3 | 30 | 30 | 108,000 | Squads' Lethality+2.40%Squads' Health+2.40% |
| Casual 1 | 40 | 40 | 108,000 | Squads' Lethality+3.00%Squads' Health+3.00% |
| Casual 2 | 50 | 50 | 108,000 | Squads' Lethality+3.60%Squads' Health+3.60% |
| Casual 3 | 60 | 60 | 108,000 | Squads' Lethality+4.20%Squads' Health+4.20% |
| Close 1 | 70 | 70 | 108,000 | Squads' Lethality+4.80%Squads' Health+4.80% |
| Close 2 | 80 | 80 | 108,000 | Squads' Lethality+5.40%Squads' Health+5.40% |
| Close 3 | 90 | 90 | 108,000 | Squads' Lethality+6.00%Squads' Health+6.00% |
| Kindred Soul | 100 | 100 | 108,000 | Squads' Lethality+6.60%Squads' Health+6.60% |
Master Research
Isnor's research runs across five pages. Every level raises Squads' Attack, a squad-wide stat, and every milestone level grants an extra Archer buff on top.
Every level raisesSquads' Attack+2.00%over 200 levels
| Research Lv. | Milestone stat | Bonus |
|---|---|---|
| 20 | Archer Attack | +2.40% |
| 40 | Archer Defense | +2.40% |
| 60 | Archer Lethality | +2.40% |
| 80 | Archer Health | +2.40% |
| 100 | Archer Attack | +2.40% |
| 120 | Archer Defense | +2.40% |
| 140 | Archer Lethality | +2.40% |
| 160 | Archer Health | +2.40% |
| 180 | Archer Health | +2.40% |
| 200 | Archer Lethality | +2.40% |
Every level raisesSquads' Attack+4.00%over 200 levels
| Research Lv. | Milestone stat | Bonus |
|---|---|---|
| 220 | Archer Attack | +2.40% |
| 240 | Archer Defense | +2.40% |
| 260 | Archer Lethality | +2.40% |
| 280 | Archer Health | +2.40% |
| 300 | Archer Attack | +2.40% |
| 320 | Archer Defense | +2.40% |
| 340 | Archer Lethality | +2.40% |
| 360 | Archer Health | +2.40% |
| 380 | Archer Health | +2.40% |
| 400 | Archer Lethality | +2.40% |
Every level raisesSquads' Attack+6.00%over 200 levels
| Research Lv. | Milestone stat | Bonus |
|---|---|---|
| 420 | Archer Attack | +2.40% |
| 440 | Archer Defense | +2.40% |
| 460 | Archer Lethality | +2.40% |
| 480 | Archer Health | +2.40% |
| 500 | Archer Attack | +2.40% |
| 520 | Archer Defense | +2.40% |
| 540 | Archer Lethality | +2.40% |
| 560 | Archer Health | +2.40% |
| 580 | Archer Health | +2.40% |
| 600 | Archer Lethality | +2.40% |
Every level raisesSquads' Attack+8.00%over 200 levels
| Research Lv. | Milestone stat | Bonus |
|---|---|---|
| 620 | Archer Attack | +2.40% |
| 640 | Archer Defense | +2.40% |
| 660 | Archer Lethality | +2.40% |
| 680 | Archer Health | +2.40% |
| 700 | Archer Attack | +2.40% |
| 720 | Archer Defense | +2.40% |
| 740 | Archer Lethality | +2.40% |
| 760 | Archer Health | +2.40% |
| 780 | Archer Health | +2.40% |
| 800 | Archer Lethality | +2.40% |
Every level raisesSquads' Attack+12.00%over 200 levels
| Research Lv. | Milestone stat | Bonus |
|---|---|---|
| 840 | Archer Attack | +2.40% |
| 880 | Archer Defense | +2.40% |
| 920 | Archer Lethality | +2.40% |
| 960 | Archer Health | +2.40% |
| 1000 | Archer Lethality | +2.40% |
Isnor's Story
There seems no place in which Isnor the Great and his vast and mighty deeds are unknown. Nor relic across the vast wilderness his hands have not touched (or attempted to touch). Nor mythical city of legend that he has not at least attempted to explore. Nor fantastical discovery that he has not attempted to claim to have found first at some point. Indeed, Isnor is a legend of legends. Who dug up the sacred blade? Isnor. Who was present on the maiden voyage of the San Oceana? Isnor. Who discovered the true nature of Truegold? Explored Oasis Island? Isnor!
Isnor FAQs
Frequently asked questions for this Master are coming soon. The Master Academy FAQs are on the Masters page.